Expedition Info
This is a long trip! It’s 65,153LY out to Beagle Point from our start location, and we can’t fly a direct route! The Distant Worlds 1 route was 81,130LY. Then we still have to get back.
We’ll be taking the Distant Worlds 1 route out to Beagle Point and then the Distant Worlds 2 route back to the bubble.
Be prepared for a long trip, both in time (being away from the bubble) and distance (your ship should be outfitted as an explorer).
That all said, it will be much easier now. No un-engineered Asp Explorers for us! We have much better jump range, much better equipment, SCO for getting around in-system and detailed surface scanners to find stuff. Just take care when setting up your ship.
Explorer Outfitting
Personally, Iād recommend:
- A Mandalay or Anaconda
- An A-rated SCO FSD, engineered for longer jump range if possible (min 35LY, 50LY will help, but the more the better)
- Guardian FSD booster, to help that jump range
- Huge fuel scoop, the bigger the better, you’ll be spending a LOT of time scooping
- SRV bay (preferably two SRVs just in case, but one will do)
- A Detailed Surface Scanner
- An Automatic Field Maintenance Unit (AFMU) or two (one can repair the other)
- A decent shield
- For hull repair, a repair limpet controller
- BUY LIMPETS š
